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Superman has been with us for nearly 70 years, starting off
in Action Comics and then flying onto all other available entertainment formats.
However the track record for old Supes on the computer game format has been
ropey at best. With the release of Superman Returns on DVD, EA have taken on the
challenge of making Superman great again on the Xbox 360.
I will start by saying that this is “Superman Returns: The
Video Game” in name alone. The real backbone of the game has nothing to do with
the movie, only cut scenes and character voices have been used from the movie.
You can take this in two ways, bad as people will be purchasing this as a film
tie-in, but good in the way that this game is in no way restricted to the plot
of the film and that it can bring on other parts of Superman past.

The game itself is set on a huge free roaming interpretation
of Superman’s adopted city Metropolis. Right from the off you are able to travel
to any part at your desire. You are able to fly as high as the clouds or run
across the city streets at super speed. The city itself looks amazing,
skyscrapers have amazing original architecture and cars and people walking
around them, really showing what the Xbox 360 can do. You are able to fly
seamlessly in-between the towering building with no slowdown. As you fly around
the city you will see the graphics updating themselves to show better detail,
but this is just nitpicking really, and does not deter from the overall fun of
flying. I have only experienced this sort of open freedom in the old Spiderman 2
from the last generation of consoles, Superman Returns makes you want to just
fly about at you hearts content, not really bothering about the main story.

Unfortunately, this is where the game goes a bit wrong, the
story, whilst there are cut scenes from the movie dotted around the game, most
of the time there is no real story involved, aliens attack, mutants escape and
attack, robots attack, that’s about it. The only reason for these small
skirmishes with unknown baddies is to boost up your stats, every time you fill
you stats bar, you are given a new power upgrade, most of the time this is just
a more powerful version of the move you already have, e.g. heat vision.
Unfortunately, this is the main body of the game and does get repetitive very
quickly. Whilst most of the baddies are non descript, there are a few that are
impressive, the flying mutants give you a real run for your money, but once you
work out their weaknesses they are no real bother at all. Now of course, this
would not be a good game without some super villains, and EA have scoured Supes
back history and pulled out some greats like, Parasite, Metallo, Bizarro and Mr
Mxyzptlk. At certain points of the game these baddies turn up to wreak havoc on
the streets of Metropolis, all you have to do is fly to their location, work out
their weakness and defeat them, and then you start the process all over again.
Some of the baddies are awesome when Metallo grows to the size of a skyscraper;
his every move damages the floor beneath him, leaving you to throw vehicles at
him until he perishes. Others like Mr Mxyzptlk have mini games dotted around the
city for you to complete. These are split into races against Mr Mxyzptlk,
turning into Bizarro and destroying as much as possible in the allotted time,
and also collecting 100 lost kittens??

As you can imagine, being invulnerable will get quite boring
after a while, to counter this, rather than giving Superman a health bar, they
have given it to the city, allow the baddies too long to rampage in the streets
and the city is defeated, then its game over for you. To charge up the cities
health you are able to save citizens and fly them to the emergency services.
The super powers available to you are usable throughout the
game, you are able to change from super breath, freeze breath and heat vision
with a click of the d-pad. Flying is also very easy and majestic, with your cape
flapping in the wind. It’s when you are earth bound that the problems start. The
camera has a tendency to lose itself and get stuck behind walls, and the
hand-to-hand combat is not very smooth, allowing for confusion as to what moves
you are trying to pull off.
If this game did not have an age rating I would of given it a
higher rating as this title would be most suitable for children of around 10,
the repetitive game play and ability to fly wherever you like will appeal to
this age group. But for some reason this game is rated a 12, and through it is
nice to see a game aimed at a younger audience, I cant see many children over
the age of 12 getting much enjoyment out of this unless you are a hardcore
superman fan.
With 70 years of the Man of Steels history and over 80 square
miles of city available, this game feels a bit empty, I feel this game could
have been a lot better, but for what its worth, this is the best Superman game
to date, even if it is a bit too easy. |