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MAG (PS3)
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9.0
M.A.G
We review Sony's Massive Action Game.

Posted by Joe Anderson on Jan 27, 2010 13:23 (49 days ago)

Ambition and Originality are words that Sony and their network of studios have never been afraid of and with their latest release M.A.G (or Massive Action Game) these qualities are yet again at the forefront of their plans. It’s certainly an ambitious game since 256 players have never met online on a console before, however that wasn’t going to stop them from trying.
 
M.A.G has no real story as such just a small bit of background information that lets you know that the year is 2025 and that three factions, S.V.E.R, Valor and Raven are vying for dominance in a world that’s all about power.
 
 
When the game begins you must choose your character and which of these private armies you would like to be part of. The choice between three factions all comes down to personal taste. S.V.E.R are the rebels of the bunch, so what they lack in technology they make up for in knowledge and sheer determination. Raven are a group of Europeans with advanced technology making them a force to be reckoned with, while Valor are the veterans of the bunch, a group of American and British soldiers with standard weaponry and a lot of muscle. Be warned though once you choose the private army you wish to be part of you must stick with them, until you delete the character or reach the level cap, which is currently level 60.
 
Character creation is a simple affair, you choose between a few faces and voice, choose your faction and then off you go and of course this is where the fun begins.
 
Once in the main menu you will begin the game in basic training, this allows you to get to grips with the controls and other basics of the game such as placing charges, firing your weapons, using equipment etc. It is important to play through the training mode as the controls can be quite daunting at first and there is also the fact that your character will advance a whole level once you complete it.
 
With the character creation and training out of the way you can finally get into the action. The first mode you will come across is named Supression, this basically takes the form of War Games within the faction, with 64 players taking part with non lethal weapons in a training exercise, this is a great way to get used to the game before the main event as you still gain experience for your character.
 
The other four modes are where the real action is, first up is Sabotage which sees you battle to either defend or attack to two key areas (depending on your objective given at the start) of the battlefield. This mode includes 64 players, with each faction being split into a further four squads each. The object when defending is to defend the two key areas from capture until the time runs out, simple stuff really. It does get slightly more complicated when attacking though as you must capture the objective point you are given at the start (which could be a satellite station for example) and then defend it until the other squad captures the other. Once both are captured together another objective will open up and here all squads join together and attack the base, with the other team trying their best to defend it. Should your squad blow up the base you win.
 
Sabotage is probably one of my favourite modes due to the nature of play here, the maps are fairly small and well designed and team work really is essential. This mode however is not the main one, far from it.
 
The final three modes consist of Acquisition, Domination and Directives. Acquisition is a 128 player battle in which players must defend or take control of opposition vehicles, its similar to Suppression in the way squads are broken down, however here once the vehicles are captured or destroyed its game over. Domination meanwhile is the main event, 256 player online battling to secure or defend eight key points on the battlefield. Again things teams are broken down into squads with the goal being to secure the battlefield. Then finally there is Directives, which is basically all the other modes meshed together, giving your character the chance to take on the game on all fronts.
 
So now you know how it works but how does it play? Well I’m pleased to report that M.A.G offers a near flawless experience in terms of action whether you are playing with 64 or 256 players. The action is always smooth running with little to no lag which is quite an achievement.
 
The game also has a few things up its sleeve too, for example when your character is killed you will lie there bleeding until either you bleedout or you are healed by a teammate, though you can press x to speed this process up. Once you spawn you are able to change weapon layout and spawn locations some of which can take the form of parachuting from a plane right into the action, which I have to say looks spectacular (though be careful you don’t get shot at). With the right equipment your character can also mend turrets and other items, as well as healing teammates and blowing the enemy to smithereens.
 
As your character progresses you will gain points which can be used towards new skills, this allows you to learn to use new weapons and equipment as well as specialising with what you already own. This obviously gives you even more incentive to keep playing, especially when combined with other incentives such as the trophies, ribbons and medals which are all waiting to be earned.
 
 
The main thing that I and other players have expressed concerns about is not M.A.G itself but the people playing, who may decide to go in gung hoe instead of sticking to the main point of the game which is to work as a team. Thankfully though because of the way the game is designed this doesn’t seem to be an issue. This is because the game is not all about kills, in fact kills only really earn you a small amount of XP, whereas working as a team, healing, planting charges, capturing bases and sticking together earns you a whole lot more. From my playtime (roughly 10 hours, not including the beta and preview events) I have noticed that most people have took to working together quite well, with plenty of people chatting, planning and because of this winning.
 
Graphically M.A.G is certainly not too bad looking, sure it could have had a bit more detail in some areas, such as more choice in characters or more scenery, however what’s there is great. The maps are well designed, parachuting looks amazing and so does the action, so I’ve certainly no complaints.
 
With 256 players online at once M.A.G may have been ambition taken a step too far, however this game works and it works so well that we may just be looking at the future of first person shooters, and if this is the future then I for one am very excited.
 
 Our Rating for M.A.G
8.0
Story
Join your squad and fight for World Domination.
9.0
Lastability
Loads of game types and plenty to play for.
9.5
Playability
Once you get used to the controls its great fun.
9.5
Originality
256 players online at once and it works.
8.5
Graphics
Looks fantastic though could have done with slightly more detail.
9.0
Sound
The sound is perfect, it sounds like you are in the middle of a war zone.
9.0
Overall
Creating M.A.G was certainly a risk on Sony's part, however credit where its due because this game is an instant classic and worthy of a place in everyone's Playstation 3.
Interaction
Rating:
9.0
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#12 Feb 1, 2010 12:36:10 (44 days ago)

Joe Anderson
@johnspry like I say your entitled to oyur opinion, however I think the review gives a good overview of the game and allows users to form their own opinion. Thanks   
#11 Feb 1, 2010 12:14:10 (44 days ago)
JohnSpry
This goes beyond opinion. I don't have a problem with the game itself. It's just that reviews in general are supposed to be logical, fair and everything but misleading. That's the whole point with categorized reviews. If you take things such as server-performance into account when rating audio and visual experience, which both are separate from each other and from performance (which should be rated by itself), it makes the scores very misleading. How can you not see that? If a person is looking for a game with a great story, they will after reading this review believe that MAG is the game they should get for an incredible and involving story. The Uncharted games for example should recieve 9.5. But how can you then give a game without a story and even without a single-player campaign that much? It's as if you rate the game as if it's the only game in existance, that there are no games to compare to. Whether you publically rate products 100% according to your own opinion (which thereby makes the reviews completely subjective since they're based on feeling rather than facts) you still have a responsibility towards your readers, whether they're ten or ten million. I thought a professional reviewer understood this and took his own reviews more seriously. I might be overreacting, you might be unfit for reviewing. Either way, this review for one is a full-blown lie.
#10 Feb 1, 2010 09:25:30 (45 days ago)

Joe Anderson
@johnspry, I am neither too young at 34 or inexperienced, the whole point of a review is that it is someones own opinion, if you have your own opinion then you are perfectly entitled to voice it, however what does someones age or experience have to do with anything? An opinion is just that and given over 12000 people have read this review and the majority agreed with it we would say that we are right. Perhaps you are reading too much into the scores and not looking at the overall picture, but like I say you are entitled to your opinion and I for one respect that.
#9 Feb 1, 2010 09:10:33 (45 days ago)
Mithorn
+1
Game is great , I am quite enjoying it, it takes a bit of getting used to, but after a while you will realise that it is a deep and quite enjoyable experience.
#8 Jan 31, 2010 20:27:30 (45 days ago)
JohnSpry
By the way, if you're going to take server-load into both video and audio experiences, you should make a separate score for that. The actual server-load is a subjective thing, as in: the players don't actually "experience" it. They experience what they can see and hear, and that is far from impressive in MAG. Just saying. If you want to be liberal, don't do it in an unfair and incompetent way.
#7 Jan 31, 2010 20:24:39 (45 days ago)
JohnSpry
256 players isn't a new idea. It simply haven't been accomplished before on a console, which therefor doesn't make it original. Coming up with something that haven't been thought of before, that's original. Pushing something that already exists further to increase the quantity is generic and a completely natural part of technology. And why do you take server-load into account for audio and video? Since when did any reviewers take that into account? Aren't you supposed to rate each part separately and relative to other games? And how do you explain giving story an 8 for a game that has nothing but virtual contracts dependant of faction performance? Someone must have been really happy when giving that score. If you know what i mean. It's jaw-droppingly disappointing how people actually rely on reviews made by people who seem to be too young and inexperienced to understand what they're actually rating. You're an odd bunch.
#6 Jan 31, 2010 19:04:32 (45 days ago)

Joe Anderson
@johnspry, our reviews are based on our own opinion of the game, we happen to think the game is very original due to the 256 players and the fact that its more about working as a team than kills. Also in our opinion the sound and graphics are very impressive considering the load on the server. .
#5 Jan 31, 2010 18:28:11 (45 days ago)
JohnSpry
Wow, that's probably the most misleading review i have ever read. How can you give a game that has no story an 8 ? The story doesn't even mean anything in the game, because it's not supposed to mean anything. The Shadow war is simply a sort of make-up-your-own-story idea. "Join your squad and fight for world domitation". Yeah, that's how the story goes, and nothing more. I can't believe this. 9.5 in originality!? So if Wolfenstein and DOOM were perfect 10s, how can you give a game that is exactly like any other FPS these days with an increase player-counter 9.5 !? You are so biased it's hurtful! The sound is the worst i've heard in a long time. The amount of sounds might be impressive, as it is in any shooter these days, but the quality of the sounds are really bad. The guns sound like pea-shooters for one. I've never seen or been at this website before, but i surely won't come back for honest reviews. It's like kids who simply want to give Zipper a greater chance of surviving reviwed this game without taking the actual game into consideration at all.
#4 Jan 29, 2010 21:29:50 (47 days ago)

Joe Anderson
Typo, thanks for spotting
#3 Jan 29, 2010 18:40:42 (47 days ago)
kapeman
Towards the end of the article the phrase "gun hoe" is used. Did you mean "gung ho"? I really hope this was a typo.

MAG
Platform:
Playstation 3


ESRB - Adults Only 18+: Titles rated AO (Adults Only) have content that should only be played by persons 18 years and older. Titles in this category may include prolonged scenes of intense violence and/or graphic sexual content and nudity.
Our Score
User Score
9.0
Great
9.5
2 Votes
Game Ranking
Our members have ranked MAG 13 out of 1,036 total games.

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13. MAG
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