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KINGDOM UNDER FIRE: CIRCLE OF DOOM![]() Posted by Joe Anderson on Feb 7, 2008 09:01 (Feb 7, 2008 09:01) |
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This time of year is not generally known for it’s great games, however occasionally a few gems manage to appear and take everyone by surprise, could Kingdom Under Fire: Circle of Doom be one of these? Read on.
Another feature you will come across in Kingdom Under Fire is the dream world, here you will enter a interactive cutscene where you talk to non-player characters and have the chance to learn new magical abilities, unfortunately this so called dream world doesn’t really add much to the experience, it just feels like a tacked on afterthought to me, though it doesn’t help that everything runs so slowly during this part of the game. The action itself isn’t perfect either, it all just feels a bit like a button basher if you ask me, throughout each level I played, the only though I had was to hit the attack buttons everytime I was encountered by a group of enemies and more than often than not, this tactic worked. Occasionally you will get so overwhelmed with enemies that you won’t be able to move, however by assigning the red potion to your shoulder button hit points are easily rejuvenated, making it feel like you are pretty much invulnerable. To be fair to the developer they have tried to add some RPG elements into the game, such as the magical abilities I briefly mentioned earlier, once you choose which abilities you would like to learn you are then required to defeat a set amount of enemies in order to add this to your box of tricks, these spells can range from healing to lightning, however most of the time you will find yourself reverting back to the tried and tested button bashing as the main way to defeat your enemies.
Graphically Kingdom Under Fire is not disappointing, each environment has a very unique look to it and this helps draw you into the game, the enemies are also well drawn and look very individual. Thankfully the same can be said of the audio which is also pretty impressive and adds a really creepy atmosphere to the gameplay. If you think that Kingdom Under Fire: Circle of Doom is a typical RPG then you will probably be disappointed, while it does have some of the tradition elements associated with the genre included, most of the time you will just find yourself hacking through enemy after enemy without any element of strategy at all, this game really could have been so much better and while it is quite impressive in places, somehow I feel quite let down.
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