![]() |
|
8.9 | ||||||||||||||||||||||||||||||
MEDAL OF HONOR 2 HEROES![]() Posted by Dan Pearson on Feb 29, 2008 15:11 (Feb 29, 2008 15:11) |
||||||||||||||||
Yet another WWII game for the console market has arrived, thankfully though Medal of Honor Heroes 2 is certainly better than EA’s previous attempts. There are a few game play modes on MOHH2. The main campaign has you playing as an OSS Operative John Berg, taking down the Nazi’s by any means possible. This offers the usual running battle through
The controls are perfect for a FPS, showing that EA have truly mastered the Wii format. The control stick on the Nunchuck moves you forwards, backwards and strafe and the Wii-mote controls your cursor for aiming with the B button firing. You can also duck using down on the d-pad and then peer around obstacles by twisting the nunchuck in the required direction. This is great for some of the harder firefights as cover becomes essential. There is a good selection of weapons available, however you need to have a good idea of what is coming as you can only hold two at a time plus a few grenades. Clicking on an area to throw and then flicking the Wii-mote allows you throw grenades. You also have a pistol, luger, a few rifles, shotguns and bazookas to choose from. The sniper rifle has been implemented well, bring up the sights with A and then twist the Wii-mote to change the zoom makes for some perfect sniping. Finally there is the multiplayer, and guess what? yeah it’s online. Up to 36 people can battle it out on 6 maps. The usual game play modes are available, death match and capture the flag. The game play is well mixed, not a fast paced blaster like Unreal. Here cover and knowing your surroundings is just as dangerous as the weapons you hold. There are a few negative points that I have to mention, firstly, the shortness of the campaign, at only 8 missions this will not take long, and even with the inclusion of the on rails arcade shooter, which is only 1 player, it is really a rehash of what the campaign offers. Secondly, and probably the worst offender is the AI, or lack of for the enemies, they will always approach from a set location on a set path, even when you shoot them, they will take a while to drop, leaving you with that awkward situation of either shooting them some more or concentrating on the next bad guy who is bearing down on you.
Yet again EA have done a great job on the Wii, overall this is a really good package, the game has been made specifically with the Wii in mind and it shows, there are settings for all skills and even the ability to use the Wii-Zapper if you can get your hands on one. Dare I say it, EA have even bettered Nintendo at their own game, as the controls are even better than the seemingly perfect Metroid.
|
||||||||||||||||
![]() |
Comments | ![]() |











































