![]() |
|
8.2 | ||||||||||||||||||||||||||||||
TIME CRISIS 4![]() Posted by Joe Anderson on Apr 14, 2008 08:55 (Apr 14, 2008 08:55) |
||||||||||||||||
Lightgun shooters have always been an arcade pastime, many companies have tried to bring them to consoles before but only with limited success, however this hasn’t stopped Namco from trying again, this time with Time Crisis 4 for Playstation 3. When I received this game for review I wasn’t quite sure what to expect when I opened the box, I had heard about the new GunCon but had no idea how this would work, thankfully then it was quite simple to set up. Included in the box are two sensors, each of which are attached to a leather strap with a weight on the end, these are placed on each side of the TV and then connected to the PS3 via USB, the gun itself which it has to be said feels very well built, also connects to the TV via USB.
Once all the pleasantries of setting the game up are complete it is finally time to get started. Time Crisis 4 provides you with a few different gameplay modes to keep you occupied, first up is As well as being able to blast your way through the enemies you are also able to take cover, this is done by releasing the fire button, so if one of those pesky rockets are coming towards you then you know what to do. The secret to winning in the The new GunCon includes two analogue sticks and for good reason, not until you start the Complete Mission mode will you make use of these, this is because it includes both the gameplay from the The main difference to this part of the game is that you can explore each environment, allowing you to collect items and equipment on your way. The Complete Mission mode actually works really well, mixing the V.S.S.E arcade elements with Captain Rush’s FPS modes certainly helps fill the game out and adds the depth which is otherwise missing from the Time Crisis also includes plenty of mini games for you to play once you have completed the games two main modes, which means that there is plenty of replay value to be had here. The mini games will test your accuracy and reaction by having you take down set targets within a specific time limit. This mode also includes Crisis Missions which have you pick enemies out from a crowd or take down a set amount of enemies within a set time limit.
Graphically it is hard to find any complaints with Time Crisis 4, the environments all have their own unique look and the enemies and main characters are all well detailed. There are a few points during the FPS modes that some slowdown will occur however this is quite limited so doesn’t really turn out to be a major issue. As far as the sound is concerned, the voice acting is of a decent standard though not spectacular and the same can be said of weapon effects which do what is needed but no more. Time Crisis 4 is the first Lightgun shooter for the Playstation 3 and in that respect it sets a decent standard, the GunCon itself is very well build (although it would have been nice if it was wireless) and the game offers plenty of depth and replay value. Fans of the lightgun genre will certainly not be disappointed, it’s a decent effort and therefore worth purchasing if you like this type of game.
|
||||||||||||||||
![]() |
Comments | ![]() |
































>
>









