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PES to March onto Wii
Posted by wotta, 314 days ago Jan 17, 2008 12:02

Konami today announced a late March release date for its eagerly-awaited PES 2008 for Wii.

Created specifically to make full use of the Wii’s unique control system, PES 2008 brings all the realism of Pro Evolution Soccer to the Nintendo machine, but with a more ‘team-orientated’ control system. The Wii game mirrors the real sport’s use of open space and the exploitation of defensive lapses and accurate passes essential in creating scoring opportunities. The Wii version of PES 2008 expands on these elements, with the use of the Nunchuck and Wii Remote controllers giving the player control over both the player on the ball, and those around him.

Using a point and drag system, the player uses the Wii Remote to guide the player with the ball, and perform all the skill moves and close control with subtle movements of their hand. Instantly, the Wii Remote is used to point at nearby players to select them to receive a pass or to latch on to a through-ball. The Remote can also be used to steer the run of the receiving player, giving extra control as they thread through masses of defenders or run into open space.

The new system gives the player full control over their team, and allows the man marking of specific threats, while shakes of the Wii Nunchuk can be used to perform sliding tackles, and send the goal keeper out to clear a loose ball. The strategic elements are also easily accessed, with the directional controls of the Wii Remote used to activate tactical plays and spring counter attacks or send players tracking back.

PES 2008 for Wii features six game modes, spanning Match, League and Cup elements, and Training and Trade section. The new version also features an exclusive ‘Champions Road’ competition, wherein players take their chosen team to compete in league competitions all over the world. The idea of the Champions Road tournament is to come top in every league, and build a team by receiving players from recently defeated sides.

Experience points are added to all used players after a match, and bolster the attacking ability, technique and stamina. Extra skills can also be unlocked, allowing users to piece together a ‘Dream Team’ that constantly grows as they become more successful. Additional mini-tasks are also randomly set during the course of a Champions Road match, too, such as scoring a hat-trick, and succeeding allows the player to add higher-rated players to their team.

Full Mii support is also present, and users can integrate up to 16 pre-defined Miis into a team, while the ever-changing teams can be stored on to the Wii Remote and switched between two linked Remotes. PES 2008 also has a strong online element, allowing users to play ‘Free Matches’ against unknown opponents, or ‘Friend Matches’ against people on the Wii’s Friends list. Team data can also be sent to friends via the console’s WiiConnect24 system.

“It was vital that the Wii version of PES 2008 made full use of the hardware’s innovative control system, and we are extremely pleased with what the team has come up with,” commented Jon Murphy, Pro Evolution Soccer Team Leader. “It feels as if you have total control over the entire team and the use of the Wii Remote and Nunchuk to both implement moves and send players into space or off to make runs is remarkably intuitive. It adds a new layer of realism, and makes this Wii version an essential PES experience.”

Prev: Dragonball Z going next gen
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